![]() ![]() ![]() DX9 (Only DX9 for testing, no idea why i didn't switch it back to DX11) 1080p, 4x Native, no AA, 4x AF. ![]() FPS not falls when using 16x anisotropic filtration, but fall when using the 4x Native Resolution. In Direct3D9 or Direct3D11 no blur in outdoor area. Only flaw is random occurring sound issues which won't stop until the game is reloaded. Speed is always between 80 and 100%, FPS stays on an acceptable level, too. other than that, the issues are common.Īlmost perfect. The FPS will also reduced if there are many sprites within the game map, i.e the Runeys. The game FPS will start to reduce if too much background activities. ![]() (cannot confirm if this is how the game normally is, I don't remember the game being this blurry on my TV) Game running with DirectX 11. Graphics besides indoor areas appear blurred only with DirectX9. A restart of the game will restore sound. Sound reduced to static after about an hour of gameplay. Game crashes upon screen transition very rarely, but possible. Game slows within Lava Ruins to 60-70% speed. Direct3D9 does not cause any blurriness for me, but enabling 9xSSAA causes lighting glitches (no problem with 4x). I completed the game and experienced no issues other than a couple of instances of glitched sound which were remedied by resetting the game. The framerate drops to as low as 22-25FPS in some areas of Lava Ruins and when there are a lot of crops in your field, but otherwise runs at a solid 30FPS. Rune Factory Frontier (12:3) Ratio Eyefinity 'Wiifinity'īasically flawless. You'll likely find yourself dividing your time evenly between the traditional farming and social sim elements and the newer exploration and battle aspects of Rune Factory.This title has been tested on the environments listed below: Test Entries The game lets you progress at your own pace and tackle tasks as you see fit. Interacting with certain characters in various situations, meeting certain goals, and reaching stat benchmarks often triggers cutscenes and opens up opportunities to advance the story. Exactly how you choose to spend each day is up to you. This limits the amount of activities you can do in a given day, but stamina can also be replenished by eating, bathing, and sleeping. Each day you're given a set amount of stamina that's consumed in small quantities every time you do physical activities like gardening, cooking, mining, battle, and more. Day eventually turns to night, requiring you to get some rest, and the months and seasons gradually change. Every second that passes in real time amounts to a minute of in-game time. ![]()
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